WinPCap, C#, and VS2010
All I wanted to do was a send a single crafted packet in my C# application. Was that too much to ask? Apparently, yes. If you ended up looking at this post, you're probably having a similar issue. If you're trying to write a C# program in VS2010 that needs to send a custom individual packet, here's what you can do:
Step 0: (AKA: My setup before starting) Windows 7 Ultimate & Visual Studio 2010 Professional. This isn't necessarily required, it's just what I'm running.
Step 1: Download PCap.Net. Chances are, if you're trying to do something along these lines, you're already familiar with libpcap (the Linux library that tcpdump & Wireshark are built on) or WinPCap (the Windows C/C++ library that projects like Wireshark use on Windows systems). PCap.Net is a wrapper for WinPCap written in C, C++, & C#. It is made specifically for importing WinPCap functionality into C# / .NET projects. You need to download the most recent "Developer's Pack" and extract it somewhere on your machine.
Step 2: In your Visual Studio Project, Right-click on "References" in your Solution Explorer and select "Add Reference..."
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Select the "Browse" tab at the top and navigate to your extracted PcapDotNet Developer's Pack. Decide if you are creating an x64 (64-bit) or x86 (32-bit) project and select the appropriate directory.
Once inside, navigate to 3rdParty/PcapDotNet. In this directory you will see several .dlls:
- PcapDotNet.Analysis.dll
- PcapDotNet.Base.dll
- PcapDotNet.Core.dll
- PcapDotNet.Core.Extensions.dll
- PcapDotNet.Packets.dll
Visit the PCap.NET project website for code examples on packet crafting, packet capturing, enumerating NIC (network interface card) information, and other related topics.
Labels: build packet programmatically, c#, crafting packet, packet capture, VS2010
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